1 | obj_battle_flowey_body_1.image_alpha = 1 |
2 | global.image_alpha_enemy_attacking = 1 |
3 | persistent = false |
4 | instance_create_depth(0, 0, 0, obj_battle_flowey_background_ui) |
5 | instance_destroy(obj_dialogue_box_battle_transformation_any_out) |
6 | with (obj_dialogue_box_battle_transformation_any) |
7 | event_user(0) |
8 | instance_destroy() |
9 | obj_battle_flowey_body_1.depth = 0 |
10 | obj_battle_flowey_body_1.can_draw_ghost = true |
11 | instance_destroy() |