| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
is_talking = 1; |
| 6 |
with (msg) |
| 7 |
{ |
| 8 |
sndfnt_array[0] = 391; |
| 9 |
message[0] = "* (Gizmos and gadgets# fill the deskspace.)"; |
| 10 |
message[1] = "* (Looming over it all...# a map)"; |
| 11 |
message[2] = "* (On the map are several# pinned locations of...)"; |
| 12 |
message[3] = "* (...)"; |
| 13 |
if (other.npc_flag == 0 && global.party_member != -4) |
| 14 |
{ |
| 15 |
sndfnt_array[4] = 102; |
| 16 |
message[4] = "* This isn't what Ed was# talking about, right?"; |
| 17 |
message[5] = "* I mean, this is clearly# Chujin's office but..."; |
| 18 |
message[6] = "* I wouldn't say it's# strange to keep track of# where humans..."; |
| 19 |
message[7] = "* Sorry... I'm sure this# is upsetting to look at."; |
| 20 |
message[8] = "* Still, many monsters do# keep up with it."; |
| 21 |
message[9] = "* Those events are a big# deal down here."; |
| 22 |
prt[4] = 311; |
| 23 |
prt[5] = 324; |
| 24 |
prt[6] = 338; |
| 25 |
prt[7] = 329; |
| 26 |
prt[8] = 321; |
| 27 |
prt[9] = 320; |
| 28 |
} |
| 29 |
} |
| 30 |
npc_flag = 1; |
| 31 |
} |