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gml_Object_obj_mansion_study_tv_glitch_Step_0

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1
if (obj_pl.y < 210)
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{
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    if (effect_counter > 0)
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        effect_counter--
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    else if (image_alpha == 0)
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    {
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        image_alpha = 1
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        image_speed = 1
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        audio_play_sound(snd_mansion_tv_glitch, 1, 0)
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    }
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}