1 | if (obj_pl.y < 210) |
2 | { |
3 | if (effect_counter > 0) |
4 | effect_counter-- |
5 | else if (image_alpha == 0) |
6 | { |
7 | image_alpha = 1 |
8 | image_speed = 1 |
9 | audio_play_sound(snd_mansion_tv_glitch, 1, 0) |
10 | } |
11 | } |