| 1 | if (obj_pl.y < 210) |
| 2 | { |
| 3 | if (effect_counter > 0) |
| 4 | { |
| 5 | effect_counter--; |
| 6 | } |
| 7 | else if (image_alpha == 0) |
| 8 | { |
| 9 | image_alpha = 1; |
| 10 | image_speed = 1; |
| 11 | audio_play_sound(snd_mansion_tv_glitch, 1, 0); |
| 12 | } |
| 13 | } |