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gml_Object_obj_mansion_study_tv_interact_Create_0

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1
if live_call()
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    return global.live_result;
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npc_voice_sfx = 0
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npc_id = room_get_name(room) + object_get_name(object_index)
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if is_undefined(ds_map_find_value(global.npc_map, npc_id))
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    ds_map_add(global.npc_map, npc_id, 0)
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npc_flag = ds_map_find_value(global.npc_map, npc_id)
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image_speed = 0
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is_talking = 0
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interact = false
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scene = 0
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cutscene_timer = 0
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draw_alpha = 0
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image_alpha = 0
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depth = -1400