1 |
global.ps = part_system_create() |
2 |
part_system_depth(global.ps, -1) |
3 |
global.pt_pt_dust = part_type_create() |
4 |
part_type_shape(global.pt_pt_dust, 0) |
5 |
part_type_size(global.pt_pt_dust, 1, 2, 0, 0) |
6 |
part_type_scale(global.pt_pt_dust, 1, 1) |
7 |
part_type_orientation(global.pt_pt_dust, 0, 0, 0, 0, 0) |
8 |
part_type_color3(global.pt_pt_dust, 16777215, 16777215, 16777215) |
9 |
part_type_alpha3(global.pt_pt_dust, 0.1, 1, 0) |
10 |
part_type_blend(global.pt_pt_dust, 0) |
11 |
part_type_life(global.pt_pt_dust, 60, 60) |
12 |
part_type_speed(global.pt_pt_dust, 1, 1, 0, 0) |
13 |
part_type_direction(global.pt_pt_dust, 40, 140, 0, 5) |
14 |
part_type_gravity(global.pt_pt_dust, 0, 0) |
15 |
global.pe_pt_dust = part_emitter_create(global.ps) |
16 |
var xp = x |
17 |
var yp = y |
18 |
part_emitter_region(global.ps, global.pe_pt_dust, (xp - 30), (xp + 30), (yp - 30), (yp + 30), 0, 0) |
19 |
part_emitter_burst(global.ps, global.pe_pt_dust, global.pt_pt_dust, 14) |
20 |
alarm[0] = 90 |