1 |
if live_call() |
2 |
return global.live_result; |
3 |
var battle_box = obj_dialogue_box_battle_transformation_any |
4 |
image_index = arrow_dir / 90 |
5 |
if (place_meeting(x, y, obj_heart_battle_fighting_parent) && (!is_active)) |
6 |
{ |
7 |
is_active = true |
8 |
audio_play_sound(snd_battle_item_eat, 1, 0) |
9 |
obj_heart_battle_fighting_parent.turn_angle_target = arrow_dir |
10 |
} |
11 |
if (is_active == true) |
12 |
{ |
13 |
if (image_alpha > 0) |
14 |
{ |
15 |
image_xscale += 0.25 |
16 |
image_yscale += 0.25 |
17 |
image_alpha -= 0.1 |
18 |
} |
19 |
if (cooldown_timer > 0) |
20 |
cooldown_timer -= 1 |
21 |
else |
22 |
{ |
23 |
cooldown_timer = cooldown_timer_max |
24 |
is_active = false |
25 |
image_alpha = 1 |
26 |
image_xscale = 1 |
27 |
image_yscale = 1 |
28 |
} |
29 |
} |
30 |
else if (y > (battle_box.bbox_bottom + 10)) |
31 |
{ |
32 |
image_alpha -= 0.2 |
33 |
if (image_alpha <= 0) |
34 |
instance_destroy() |
35 |
} |
36 |
else if (image_alpha < 1) |
37 |
image_alpha += 0.25 |