1 | if live_call() |
2 | return global.live_result; |
3 | var battle_box = 3154 |
4 | if (y > (battle_box.bbox_bottom + 10)) |
5 | { |
6 | image_alpha -= 0.2 |
7 | if (image_alpha <= 0) |
8 | instance_destroy() |
9 | } |
10 | else if (image_alpha < 1) |
11 | image_alpha += 0.25 |