1 |
if live_call() |
2 |
return global.live_result; |
3 |
sprite_set_offset(spr_martlet_attack_talon_giant, 58, 0) |
4 |
switch scene |
5 |
{ |
6 |
case 0: |
7 |
if (image_alpha < 1) |
8 |
image_alpha += 0.15 |
9 |
vspeed -= 0.15 |
10 |
cutscene_wait(0.4) |
11 |
break |
12 |
case 1: |
13 |
if (vspeed < vspeed_max) |
14 |
vspeed = lerp(vspeed, (vspeed_max + 0.1), 0.15) |
15 |
else |
16 |
vspeed = vspeed_max |
17 |
break |
18 |
} |
19 |
|
20 |
if (y > (battle_box.bbox_bottom - 140)) |
21 |
{ |
22 |
vspeed = lerp(vspeed, 0, 0.15) |
23 |
image_alpha -= 0.1 |
24 |
if (image_alpha <= 0) |
25 |
vspeed = 0 |
26 |
} |