| 1 | if (live_call()) |
| 2 | return global.live_result; |
| 3 | color_new = [0.086, 0.321, 0.823]; |
| 4 | color_uniform = shader_get_uniform(sh_replace_color, "new_colour"); |
| 5 | alpha_uniform = shader_get_uniform(sh_replace_color, "new_alpha"); |
| 6 | image_alpha = 0; |