1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (global.current_hp_enemy <= 0 && (!battle_end_noloop)) |
4 |
{ |
5 |
if instance_exists(obj_heart_battle_fighting_parent) |
6 |
obj_heart_battle_fighting_parent.moveable = false |
7 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(argument0, argument1) //gml_Script_scr_audio_fade_out
{
var snd = argument0
var fade_len = argument1
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len)
if instance_exists(obj_audio_fade_helper)
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd
} (global.battle_music, 500) |
8 |
global.enemy_attack = "Empty" |
9 |
with (obj_martlet_final_2_base) |
10 |
{ |
11 |
} |
12 |
with (obj_dialogue_box_battle_transformation_any) |
13 |
event_user(0) |
14 |
instance_create(390, 74, obj_quote_bubble_battle_yellow_3) |
15 |
instance_create(0, 0, obj_quote_battle_martlet_genocide_final_2_outro) |
16 |
obj_quote_bubble_battle.visible = 0 |
17 |
obj_martlet_final_bg.fade_out = true |
18 |
battle_end_noloop = true |
19 |
} |