| 1 |
if (!instance_exists(obj_martlet_g_body)) |
| 2 |
{ |
| 3 |
instance_destroy(); |
| 4 |
exit; |
| 5 |
} |
| 6 |
if (obj_martlet_g_body.animating == true) |
| 7 |
{ |
| 8 |
if (obj_martlet_g_body.fight_mode == false) |
| 9 |
x = obj_martlet_g_body.x - 26; |
| 10 |
else |
| 11 |
x = obj_martlet_g_body.x - 36; |
| 12 |
y = obj_martlet_g_body.hand_left_displacement_y; |
| 13 |
if (obj_martlet_g_body.fight_mode == true) |
| 14 |
image_angle = -fight_mode_angle_max * ((obj_martlet_g_body.image_yscale - 1) / obj_martlet_g_body.max_rise_g); |
| 15 |
} |
| 16 |
else |
| 17 |
{ |
| 18 |
x = starting_point_x; |
| 19 |
y = starting_point_y; |
| 20 |
image_angle = 0; |
| 21 |
} |
| 22 |
sprite_index = hand_left_sprite; |
| 23 |
image_speed = 0; |
| 24 |
image_index = 0; |
| 25 |
with (obj_martlet_g_hand_left_shadow) |
| 26 |
event_user(0); |