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gml_Object_obj_martlet_hand_left_Step_2

(view raw script w/o annotations or w/e)
1
if (!instance_exists(obj_martlet_body))
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{
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    instance_destroy()
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    return;
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}
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if (obj_martlet_body.animating == true)
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{
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    x = obj_martlet_body.x - 26
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    y = obj_martlet_body.hand_left_displacement_y
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}
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else
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{
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    x = starting_point_x
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    y = starting_point_y
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}
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sprite_index = hand_left_sprite
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image_speed = 0
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image_index = 0
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with (obj_martlet_hand_left_shadow)
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    event_user(0)