Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_martlet_snowdin_16_Step_0

(view raw script w/o annotations or w/e)
1
event_inherited()
2
if (sprite_index == spr_martlet_hammer && (image_index + image_speed) >= (image_number - 1))
3
{
4
    if (!audio_is_playing(snd_hammer_hit))
5
        audio_play_sound(snd_hammer_hit, 1, 0)
6
}
7
depth = (-room_height)