| 1 | event_inherited(); |
| 2 | if (live_call()) |
| 3 | return global.live_result; |
| 4 | if (global.snowdin_flag[14] >= 5) |
| 5 | { |
| 6 | instance_destroy(); |
| 7 | exit; |
| 8 | } |
| 9 | if (global.snowdin_flag[13] >= 2) |
| 10 | instance_destroy(); |
| 11 | up_sprite = 273; |
| 12 | right_sprite = 270; |
| 13 | down_sprite = 274; |
| 14 | left_sprite = 272; |
| 15 | up_sprite_idle = 262; |
| 16 | right_sprite_idle = 263; |
| 17 | down_sprite_idle = 265; |
| 18 | left_sprite_idle = 268; |
| 19 | action_sprite = false; |
| 20 | scene = 0; |
| 21 | x_dest[0] = 320; |
| 22 | y_dest[0] = 45; |
| 23 | actor_speed = 2; |
| 24 | axis_override = "x"; |
| 25 | end_direction = "right"; |
| 26 | walk_collider = -4; |