| 1 | if (global.game_finished_pacifist_kill == true) |
| 2 | instance_create(0, 0, obj_menu_flowey); |
| 3 | else if (global.game_finished_pacifist == true) |
| 4 | instance_create(0, 0, obj_menu_flowey_pacifist); |
| 5 | else if (global.game_finished_murder == true) |
| 6 | instance_create(0, 0, obj_menu_murder); |
| 7 | instance_destroy(); |