1 | if (path_position == 1 && waiter == 0) |
2 | { |
3 | alarm[1] = 30 |
4 | waiter = 1 |
5 | } |
6 | if (finish == true && (!instance_exists(obj_dialogue)) && waiter == 1) |
7 | { |
8 | alarm[3] = 10 |
9 | obj_mfnpc.alarm[3] = 20 |
10 | waiter = 2 |
11 | } |