1 |
if (global.dunes_flag[7] == 1) |
2 |
{ |
3 |
if (image_index >= (image_number - 1)) |
4 |
{ |
5 |
global.dunes_flag[7] = 2 |
6 |
alarm[0] = 35alarm[0]scr_text()
is_talking = 1
with (msg)
{
message[0] = "* You... you found my hat!"
message[1] = "* You are a kind soul!"
message[2] = "* I don't have anything to give# you... but I am eternally# grateful."
}
hat_text = true
npc_flag = 3 |
7 |
image_speed = 0 |
8 |
sprite_index = spr_miner_bryan_alt |
9 |
} |
10 |
return; |
11 |
} |
12 |
event_inherited() |
13 |
if interact |
14 |
{ |
15 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
16 |
is_talking = 1 |
17 |
switch npc_flag |
18 |
{ |
19 |
case 0: |
20 |
with (msg) |
21 |
{ |
22 |
portrait = false |
23 |
sndfnt = 99 |
24 |
message[0] = "* I lost all of my TNT..." |
25 |
message[1] = "* I have to tell the Foreman." |
26 |
message[2] = "* He'll fire me, I'm sure, but# it's my fault." |
27 |
message[3] = "* I would go tell him right now,# but I lost my hard hat as well." |
28 |
message[4] = "* I can't protect my dome from# the hazardous rocks outside." |
29 |
message[5] = "* Today isn't my day..." |
30 |
} |
31 |
npc_flag++ |
32 |
break |
33 |
case 1: |
34 |
with (msg) |
35 |
{ |
36 |
portrait = false |
37 |
sndfnt = 99 |
38 |
message[0] = "* I have a brother, you see." |
39 |
message[1] = "* I work at the Mines to provide# for us." |
40 |
message[2] = "* He doesn't have a job. Mostly# just gets into mischief." |
41 |
message[3] = "* But... he's happy, so I'm happy." |
42 |
message[4] = "* How will I be able to look him# in the face after I get fired?" |
43 |
} |
44 |
npc_flag++ |
45 |
break |
46 |
case 2: |
47 |
with (msg) |
48 |
{ |
49 |
portrait = false |
50 |
sndfnt = 99 |
51 |
message[0] = "* Today isn't my day..." |
52 |
} |
53 |
break |
54 |
case 3: |
55 |
with (msg) |
56 |
{ |
57 |
message[0] = "* I know I said I would go tell# the Foreman but..." |
58 |
message[1] = "* I'm pretty scared." |
59 |
message[2] = "* A few more minutes in my# uniform won't hurt." |
60 |
} |
61 |
} |
62 |
|
63 |
} |
64 |
if (hat_text == true && (!global.dialogue_open)) |
65 |
{ |
66 |
instance_destroy(obj_dialogue) |
67 |
global.cutscene = false |
68 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
69 |
is_talking = false |
70 |
with (msg) |
71 |
message[0] = "* (You got eternal gratitude!)" |
72 |
audio_play_sound(snd_success, 1, 0) |
73 |
hat_text = false |
74 |
} |