1 | event_inherited(); |
2 | if (interact) |
3 | { |
4 | scr_text(); |
5 | is_talking = 1; |
6 | switch (npc_flag) |
7 | { |
8 | case 0: |
9 | with (msg) |
10 | { |
11 | portrait = false; |
12 | sndfnt = 99; |
13 | message[0] = "* ..."; |
14 | message[1] = "* ..."; |
15 | message[2] = "* ..."; |
16 | message[3] = "* Bruh..."; |
17 | } |
18 | break; |
19 | } |
20 | } |