1 |
if live_call() |
2 |
return global.live_result; |
3 |
switch scene |
4 |
{ |
5 |
case 0: |
6 |
cutscene_instance_create(160, 220, obj_player_npc) |
7 |
obj_player_npc.npc_direction = "up" |
8 |
obj_player_npc.image_alpha = 0 |
9 |
break |
10 |
case 1: |
11 |
obj_player_npc.image_alpha += 0.2 |
12 |
if (obj_player_npc.image_alpha >= 1) |
13 |
scene++ |
14 |
break |
15 |
case 2: |
16 |
if (global.party_member == -4) |
17 |
cutscene_npc_walk(1168, 160, 140, 3, "y", "down") |
18 |
else |
19 |
cutscene_npc_walk(1168, 180, 140, 3, "y", "down") |
20 |
break |
21 |
case 3: |
22 |
if (global.party_member == -4) |
23 |
{ |
24 |
scene = 6 |
25 |
return; |
26 |
} |
27 |
cutscene_instance_create(160, 220, obj_martlet_npc) |
28 |
obj_martlet_npc.npc_direction = "up" |
29 |
obj_martlet_npc.image_alpha = 0 |
30 |
break |
31 |
case 4: |
32 |
obj_martlet_npc.image_alpha += 0.2 |
33 |
if (obj_martlet_npc.image_alpha >= 1) |
34 |
scene++ |
35 |
break |
36 |
case 5: |
37 |
if cutscene_npc_walk(1164, 140, 140, 3, "y", "down") |
38 |
scene = 6 |
39 |
break |
40 |
case 6: |
41 |
cutscene_wait(0.5) |
42 |
break |
43 |
case 7: |
44 |
audio_play_sound(snd_electric_flash, 1, 0) |
45 |
layer_enable_fx("effect_dark_overlay", false) |
46 |
scene++ |
47 |
break |
48 |
case 8: |
49 |
cutscene_wait(1) |
50 |
break |
51 |
case 9: |
52 |
audio_play_sound(snd_ring, 1, 0) |
53 |
cutscene_advance() |
54 |
break |
55 |
case 10: |
56 |
if (door_closed_amount < 1) |
57 |
door_closed_amount += 0.05 |
58 |
else |
59 |
cutscene_sfx_play(snd_elevator_door_shut, 1) |
60 |
break |
61 |
case 11: |
62 |
cutscene_wait(1) |
63 |
break |
64 |
case 12: |
65 |
cutscene_advance() |
66 |
break |
67 |
case 13: |
68 |
elevator_sound = audio_play_sound(snd_elevator_long, 1, 0) |
69 |
cutscene_advance() |
70 |
break |
71 |
case 14: |
72 |
var audio_pos = audio_sound_get_track_position(elevator_sound) |
73 |
if (audio_pos > 6 && audio_pos < 12) |
74 |
audio_sound_set_track_position(elevator_sound, 12) |
75 |
if (!audio_is_playing(snd_elevator_long)) |
76 |
cutscene_advance() |
77 |
break |
78 |
case 15: |
79 |
cutscene_sfx_play(snd_sliding_door_open, 1) |
80 |
break |
81 |
case 16: |
82 |
if (door_closed_amount > 0) |
83 |
door_closed_amount -= 0.05 |
84 |
else |
85 |
cutscene_advance() |
86 |
break |
87 |
case 17: |
88 |
cutscene_wait(1.5) |
89 |
break |
90 |
case 18: |
91 |
cutscene_npc_walk(1168, 160, 220, 3, "x", "down") |
92 |
break |
93 |
case 19: |
94 |
if (global.party_member != -4) |
95 |
cutscene_npc_walk(1164, 160, 220, 3, "x", "down") |
96 |
else |
97 |
cutscene_advance() |
98 |
break |
99 |
case 20: |
100 |
if (global.last_room_overworld == "rm_hotland_complex_1") |
101 |
cutscene_change_room(253, 456, 120, 0.1) |
102 |
else if (global.last_room_overworld == "rm_newhome_01") |
103 |
cutscene_change_room(217, 380, 220, 0.1) |
104 |
else if (global.last_room_overworld == "rm_newhome_02b") |
105 |
cutscene_change_room(263, 2000, 138, 0.1) |
106 |
else if (global.last_room_overworld == "rm_castle_01") |
107 |
cutscene_change_room(257, 260, 100, 0.1) |
108 |
break |
109 |
} |
110 |
|
111 |
if (scene > 17) |
112 |
{ |
113 |
if (obj_player_npc.y > 200 && obj_player_npc.image_alpha > 0) |
114 |
obj_player_npc.image_alpha -= 0.2 |
115 |
if (instance_exists(obj_martlet_npc) && obj_martlet_npc.y > 200 && obj_martlet_npc.image_alpha > 0) |
116 |
obj_martlet_npc.image_alpha -= 0.2 |
117 |
} |
118 |
if (scene > 13 && scene < 15) |
119 |
{ |
120 |
if (screenshake_intensity < 1) |
121 |
screenshake_intensity += 0.05 |
122 |
} |
123 |
else if (screenshake_intensity > 0) |
124 |
screenshake_intensity -= 0.15 |
125 |
camera_set_view_pos(view_camera[0], 0, 0) |
126 |
camera_set_view_pos(view_camera[0], random_range((-screenshake_intensity), screenshake_intensity), random_range(screenshake_intensity, screenshake_intensity)) |