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gml_Object_obj_npc_boba_Step_0

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event_inherited()
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if interact
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{
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    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
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    is_talking = 1
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    with (msg)
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    {
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        switch other.npc_flag
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        {
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            case 0:
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                message[0] = "* (Slurp slurrrrp)"
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                message[1] = "* Ahhhh!"
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                message[2] = "* Nothing like Steamworks#  Boba-Soup (TM) to fuel the#  engine!"
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                message[3] = "* What? Don't act like you've#  never heard of it."
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                other.npc_flag++
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                break
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            case 1:
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                message[0] = "* Did you know that humans also#  run on a liquid? It's called#  \"blood.\""
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                message[1] = "* Apparently it doesn't taste#  any good, which is like, a#  total shame."
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                other.npc_flag++
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                break
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            case 2:
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                message[0] = "* I'd let you try this stuff but#  it's total poison to#  non-robots."
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                message[1] = "* How do I know that? I don't."
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                message[2] = "* I just wanna deter you from#  draining my sweet sweet lake."
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                other.npc_flag++
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                break
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            case 3:
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                message[0] = "* (Slurp slurrrp)"
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                break
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        }
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    }
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}