1 |
event_inherited() |
2 |
if interact |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
is_talking = 1 |
6 |
if (global.dunes_flag[26] < 3) |
7 |
{ |
8 |
with (msg) |
9 |
{ |
10 |
switch other.npc_flag |
11 |
{ |
12 |
case 0: |
13 |
message[0] = "* Oi, if ya want in the club,# you're gonna 'avta wait in line!" |
14 |
message[1] = "* That is, unless you're on the# VIP guest list. " |
15 |
message[2] = "* I doubt it but it wouldn't 'urt# to check." |
16 |
message[3] = "* ..." |
17 |
message[4] = "* Wouldja look at that! I got a# lad 'ere that looks just like# you!" |
18 |
message[5] = "* Go on, then!" |
19 |
other.npc_flag++ |
20 |
break |
21 |
case 1: |
22 |
message[0] = "* Got a lotta impatient monsters# who show up 'ere." |
23 |
message[1] = "* Surely by now they would know# not to come durin' crab hour!" |
24 |
other.npc_flag++ |
25 |
break |
26 |
case 2: |
27 |
message[0] = "* The crabs are Mr. Bailador's# understudies." |
28 |
message[1] = "* \"The Sentinels of Sound\" 'e# calls 'em." |
29 |
message[2] = "* Not sure where he rounded the# fellas up but the guy gets# around." |
30 |
message[3] = "* I try not to dabble in their# business, I'm just 'ere for the# paycheck." |
31 |
other.npc_flag++ |
32 |
break |
33 |
case 3: |
34 |
message[0] = "* You 'ave fun in there!" |
35 |
break |
36 |
} |
37 |
|
38 |
} |
39 |
} |
40 |
else |
41 |
{ |
42 |
with (msg) |
43 |
{ |
44 |
switch other.npc_flag |
45 |
{ |
46 |
case 0: |
47 |
message[0] = "* Oi, club's closed." |
48 |
message[1] = "* Mr. Bailador isn't answering# 'is phone." |
49 |
message[2] = "* Sure 'e's always travlin' but# it ain't like him to miss crab# hour." |
50 |
message[3] = "* Ah well, the understudies just# left to go searchin' for 'im." |
51 |
message[4] = "* Wild night this is..." |
52 |
other.npc_flag++ |
53 |
break |
54 |
case 1: |
55 |
message[0] = "* Didja not 'ear me the first# time?" |
56 |
message[1] = "* Ain't no dancin' happenin'# tonight." |
57 |
message[2] = "* Do it somewhere else if ya# must." |
58 |
other.npc_flag++ |
59 |
break |
60 |
case 2: |
61 |
message[0] = "* 'Ope I'm still gettin' paid# for this..." |
62 |
break |
63 |
} |
64 |
|
65 |
} |
66 |
} |
67 |
} |