| 1 | event_inherited(); |
| 2 | if (interact) |
| 3 | { |
| 4 | scr_text(); |
| 5 | is_talking = 1; |
| 6 | with (msg) |
| 7 | { |
| 8 | switch (other.npc_flag) |
| 9 | { |
| 10 | case 0: |
| 11 | message[0] = "* Hehe!"; |
| 12 | message[1] = "* Moves so hot, my worries are# melting away!"; |
| 13 | break; |
| 14 | } |
| 15 | } |
| 16 | } |