1 |
event_inherited() |
2 |
if interact |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
is_talking = 1 |
6 |
with (msg) |
7 |
{ |
8 |
switch other.npc_flag |
9 |
{ |
10 |
case 0: |
11 |
message[0] = "* Come on, I GOTTA be on the# guest list!" |
12 |
message[1] = "* Everybody knows my name!" |
13 |
other.npc_flag++ |
14 |
break |
15 |
case 1: |
16 |
message[0] = "* Any time now the bouncer's# memory of me will come rushing# back." |
17 |
message[1] = "* Surprised it's taking this# long." |
18 |
other.npc_flag++ |
19 |
break |
20 |
case 2: |
21 |
message[0] = "* If all else fails, I'll just# dance out here. No one could# stop me." |
22 |
break |
23 |
} |
24 |
|
25 |
} |
26 |
} |