Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_npc_hotland_producer_Step_0

(view raw script w/o annotations or w/e)
1
event_inherited()
2
if interact
3
{
4
    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
5
    is_talking = 1
6
    with (msg)
7
    {
8
        switch other.npc_flag
9
        {
10
            case 0:
11
                message[0] = "* Hey!"
12
                message[1] = "* You caught me chillin' by my#  brand new house."
13
                message[2] = "* That's right! Just bought this#  sucker!"
14
                message[3] = "* I've been down in the dumps#  lately so I thought it was time#  to move on."
15
                message[4] = "* Do something nice for myself,#  ya know?"
16
                message[5] = "* I highly recommend doing#  something nice for yourself#  every now and then."
17
                message[6] = "* It's therapeutic!"
18
                other.npc_flag++
19
                break
20
            case 1:
21
                message[0] = "* Can't let anyone inside yet,#  got a crew doing renovations."
22
                message[1] = "* They're installing the latest#  music production equipment.#  Fancy stuff."
23
                message[2] = "* Let's just say you're gonna#  start hearing my hot beats#  everywhere!"
24
                other.npc_flag++
25
                break
26
            case 2:
27
                message[0] = "* Whatever your struggle, just#  hold tight. Life gets better!"
28
                break
29
        }
30
31
    }
32
}