| 1 |
event_inherited(); |
| 2 |
if (interact) |
| 3 |
{ |
| 4 |
scr_textscr_textfunction scr_text()
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue);
} (); |
| 5 |
switch (npc_flag) |
| 6 |
{ |
| 7 |
case 0: |
| 8 |
with (msg) |
| 9 |
{ |
| 10 |
talker[0] = other.object_index; |
| 11 |
message[0] = "* Oh hey, you're the human Star# brought to town."; |
| 12 |
message[1] = "* Apologies if I scared ya' back# there."; |
| 13 |
message[2] = "* You see, I'm the onl-... best# actor in all of the Wild East."; |
| 14 |
message[3] = "* I warned Star I'd go all in.# Poor Ed must have# been TERRIFIED."; |
| 15 |
if (global.dunes_flag[23] == true) |
| 16 |
message[3] = "* I warned Star I'd go all in.# Poor townsfolk must have# been TERRIFIED."; |
| 17 |
} |
| 18 |
npc_flag++; |
| 19 |
break; |
| 20 |
case 1: |
| 21 |
with (msg) |
| 22 |
{ |
| 23 |
talker[0] = other.object_index; |
| 24 |
message[0] = "* You're probably thinking I hurt# myself when I fell over..."; |
| 25 |
message[1] = "* Nope. I'm here cause I can't# get this darn costume off."; |
| 26 |
} |
| 27 |
npc_flag++; |
| 28 |
break; |
| 29 |
case 2: |
| 30 |
with (msg) |
| 31 |
{ |
| 32 |
talker[0] = other.object_index; |
| 33 |
message[0] = "* Sorry kid, if you want an# autograph now is really not the# best time."; |
| 34 |
} |
| 35 |
break; |
| 36 |
} |
| 37 |
} |