1 | if live_call() |
2 | return global.live_result; |
3 | var dir_inc = 1 |
4 | if (instance_exists(target) && target != noone) |
5 | direction -= (0.1 * (angle_difference(direction, point_direction(x, y, target.x, target.y)))) |
6 | image_angle = direction |