1 | var last_room = global.last_room_overworld |
2 | if ((last_room == "rm_dunes_20" && x > 280) || (last_room == "rm_dunes_22" && x < 40) || (global.dunes_flag[10] == 1 && keyboard_multicheck_pressed(0))) |
3 | { |
4 | if (!instance_exists(obj_transition)) |
5 | { |
6 | trn = instance_create(0, 0, obj_transition) |
7 | if (last_room == "rm_dunes_20") |
8 | { |
9 | trn.newRoom = 103 |
10 | trn.xx = 10 |
11 | } |
12 | else if (last_room == "rm_dunes_22") |
13 | { |
14 | trn.newRoom = 101 |
15 | trn.xx = 540 |
16 | } |
17 | } |
18 | } |