| 1 | switch (npc_direction) |
| 2 | { |
| 3 | case "up": |
| 4 | obj_pl.direction = 90; |
| 5 | obj_pl.sprite_index = obj_pl.usprite; |
| 6 | break; |
| 7 | case "right": |
| 8 | obj_pl.direction = 0; |
| 9 | obj_pl.sprite_index = obj_pl.rsprite; |
| 10 | break; |
| 11 | case "down": |
| 12 | obj_pl.direction = 270; |
| 13 | obj_pl.sprite_index = obj_pl.dsprite; |
| 14 | break; |
| 15 | case "left": |
| 16 | obj_pl.direction = 180; |
| 17 | obj_pl.sprite_index = obj_pl.lsprite; |
| 18 | break; |
| 19 | } |
| 20 | obj_pl.image_alpha = 1; |