1 |
elevator_can_collide = false |
2 |
instance_create(obj_pl.x, obj_pl.y, obj_npc_clover_dunes_24) |
3 |
if (global.party_member != noone) |
4 |
{ |
5 |
with (global.party_member) |
6 |
{ |
7 |
var martlet_npc = instance_create(x, y, obj_martlet_npc) |
8 |
martlet_npc.npc_dynamic_depth = false |
9 |
martlet_npc.x_dest[0] = other.follower_x_target |
10 |
martlet_npc.y_dest[0] = other.follower_y_target |
11 |
martlet_npc.end_direction = "down" |
12 |
martlet_npc.can_walk = true |
13 |
martlet_npc.image_blend = global.party_member.image_blend |
14 |
instance_destroy() |
15 |
} |
16 |
} |
17 |
if instance_exists(obj_shadow_master) |
18 |
obj_shadow_master.inst_number_last = 0 |