| 1 | 
        elevator_can_collide = false;  | 
    
    
    
        | 2 | 
        instance_create(obj_pl.x, obj_pl.y, obj_npc_clover_dunes_24);  | 
    
    
    
        | 3 | 
        if (global.party_member != -4)  | 
    
    
    
        | 4 | 
        { | 
    
    
    
        | 5 | 
            with (global.party_member)  | 
    
    
    
        | 6 | 
            { | 
    
    
    
        | 7 | 
                var martlet_npc = instance_create(x, y, obj_martlet_npc);  | 
    
    
    
        | 8 | 
                martlet_npc.npc_dynamic_depth = false;  | 
    
    
    
        | 9 | 
                martlet_npc.x_dest[0] = other.follower_x_target;  | 
    
    
    
        | 10 | 
                martlet_npc.y_dest[0] = other.follower_y_target;  | 
    
    
    
        | 11 | 
                martlet_npc.end_direction = "down";  | 
    
    
    
        | 12 | 
                martlet_npc.can_walk = true;  | 
    
    
    
        | 13 | 
                martlet_npc.image_blend = global.party_member.image_blend;  | 
    
    
    
        | 14 | 
                instance_destroy();  | 
    
    
    
        | 15 | 
            }  | 
    
    
    
        | 16 | 
        }  | 
    
    
    
        | 17 | 
        if (instance_exists(obj_shadow_master))  | 
    
    
    
        | 18 | 
            obj_shadow_master.inst_number_last = 0;  |