1 | if (turn == 3) |
2 | { |
3 | audio_play_sound(snd_success, 1, 0) |
4 | global.flag[1 First Dark Ruins switch puzzle completion] = true |
5 | turn++ |
6 | } |
7 | if (turn == 4 || global.flag[1 First Dark Ruins switch puzzle completion] == true) |
8 | done = true |