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gml_Object_obj_quote_battle_axis_death_Create_0

(view raw script w/o annotations or w/e)
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text_effect = "twitchy"
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message[0] = "BzZT-Z// z. ._ ."
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message[1] = ". . . W-wW-"
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message[2] = "-WHA_T HAS H/APPENeD#TO M..E?"
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message[3] = "D-D-DAMAGE CRITICAL_"
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message[4] = "Se-EK R/ePAI'RS IM#EDIATELY_"
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message[5] = "I S_EE .  . ."
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message[6] = "CALLInG MR. ChUJIN_"
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message[7] = "CREaTOR. .. ?"
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message[8] = "CALLInG MR. ChUJIN_"
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message[9] = "CRE_TO R, I NEED#ASSIST//ANCE_"
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message[10] = "CALLInG MR. Ch , . _"
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message[11] = "/CrEAt.. ,.."
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message[12] = "CAL-L , , i n g _"
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message[13] = "CRe. ..."
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message[14] = "."
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message[15] = "creator."
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message_end = 15
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message_current = 0
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message_draw = ""
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)
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circle_text_angle = global.circle_text_angle_default
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circle_text_angle_direction = 1