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gml_Object_obj_quote_battle_axis_neutral_post_attacks_Create_0

(view raw script w/o annotations or w/e)
1
text_effect = "circle"
2
attack = false
3
scene = 0
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cutscene_timer = 0
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skippable = true
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message_adv = false
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enemy_talker = 0
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message[0] = "AH."
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message[1] = "WHAT DID YOU#DO TO ME?"
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message[2] = "I DON'T FEEL AN#UTTER MURDEROUS#RAGE ANYMORE."
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message[3] = "I... DO NOT#KNOW WHAT TO#DO WITH MYSELF."
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message[4] = "SUPPOSE I WILL#STARE AT YOU#BLANKLY UNTIL#YOU DO SOMETHING."
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message_end = 4
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message_current = 0
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message_draw = ""
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draw_enabled = true
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)
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circle_text_angle = global.circle_text_angle_default
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circle_text_angle_direction = 1