1 |
execute_normal = false |
2 |
execute_random = false |
3 |
text_effect = "twitchy" |
4 |
text_effect_2 = "twitchy" |
5 |
color_count = 0 |
6 |
spawner = -4 |
7 |
if (global.enemy_dead == true && global.fight_number == 1 && global.battle_menu_number == 1) |
8 |
{ |
9 |
message[0] = "TA-TA-TAKE#A CHILL PILL#BUDDY !" |
10 |
message_end = 0 |
11 |
} |
12 |
else |
13 |
execute_normal = true |
14 |
if (execute_normal == true) |
15 |
{ |
16 |
if (global.enemy_low_hp == true) |
17 |
{ |
18 |
random_message = irandom_range(0, 1) |
19 |
switch random_message |
20 |
{ |
21 |
case 0: |
22 |
message[0] = "D-DOn'T HATE#ON MY m/MusIC#TASTES_" |
23 |
break |
24 |
case 1: |
25 |
message[0] = "BiT OF A#H-H-HARSH nOISE#COMPLAINT/ /" |
26 |
break |
27 |
} |
28 |
|
29 |
message_end = 0 |
30 |
} |
31 |
else if (global.last_action_selected == "Action 1 Message 0") |
32 |
{ |
33 |
random_message = irandom_range(0, 1) |
34 |
if (global.action_3_selected_count <= 1) |
35 |
{ |
36 |
switch random_message |
37 |
{ |
38 |
case 0: |
39 |
message[0] = "KEEP UP !#KEEP UP !" |
40 |
break |
41 |
case 1: |
42 |
message[0] = "IF YOU CAN'T#V-VIBE TO IT,#GIVE IT U-U-UP !" |
43 |
break |
44 |
} |
45 |
|
46 |
} |
47 |
else |
48 |
{ |
49 |
switch random_message |
50 |
{ |
51 |
case 0: |
52 |
message[0] = "Okay, yeah !#I see you !" |
53 |
break |
54 |
case 1: |
55 |
message[0] = "Oh, now THIS#is groovy !" |
56 |
break |
57 |
} |
58 |
|
59 |
} |
60 |
message_end = 0 |
61 |
} |
62 |
else if (global.last_action_selected_2 == "Action 2 Message 0") |
63 |
{ |
64 |
random_message = irandom_range(0, 1) |
65 |
if (global.action_3_selected_count <= 1) |
66 |
{ |
67 |
switch random_message |
68 |
{ |
69 |
case 0: |
70 |
message[0] = "WHAT'S THAT ?#MORE VOLUME ?" |
71 |
break |
72 |
case 1: |
73 |
message[0] = "D-D-DISRESPECTFUL !" |
74 |
break |
75 |
} |
76 |
|
77 |
} |
78 |
else |
79 |
{ |
80 |
switch random_message |
81 |
{ |
82 |
case 0: |
83 |
message[0] = "Come o-on,#relax a#l-l-little ." |
84 |
break |
85 |
case 1: |
86 |
message[0] = "N-No need to#be bashful,#buddy ." |
87 |
break |
88 |
} |
89 |
|
90 |
} |
91 |
message_end = 0 |
92 |
} |
93 |
else if (global.last_action_selected_3 == "Action 3 Message 0") |
94 |
{ |
95 |
random_message = irandom_range(0, 1) |
96 |
if (global.action_3_selected_count <= 1) |
97 |
{ |
98 |
switch random_message |
99 |
{ |
100 |
case 0: |
101 |
message[0] = "HEY W-W-what#is... this ?" |
102 |
break |
103 |
case 1: |
104 |
message[0] = "WAIT !#I... Oh ?" |
105 |
break |
106 |
} |
107 |
|
108 |
} |
109 |
else |
110 |
{ |
111 |
random_message = irandom_range(0, 1) |
112 |
switch random_message |
113 |
{ |
114 |
case 0: |
115 |
message[0] = "Don't k-kill#the mood :)" |
116 |
break |
117 |
case 1: |
118 |
message[0] = "I like#th-this one :)" |
119 |
break |
120 |
} |
121 |
|
122 |
} |
123 |
message_end = 0 |
124 |
} |
125 |
else |
126 |
{ |
127 |
if (global.battle_enemy_name == "jandroid goosic duo") |
128 |
{ |
129 |
if ((global.enemy_dead + global.enemy_spared + global.enemy_sparing) < 1) |
130 |
{ |
131 |
if (global.action_3_selected_count_2 >= 1) |
132 |
{ |
133 |
random_message = irandom_range(0, 1) |
134 |
switch random_message |
135 |
{ |
136 |
case 0: |
137 |
message[0] = "This is#n-nice :)" |
138 |
message_end = 0 |
139 |
break |
140 |
case 1: |
141 |
message[0] = "Mhm,#yeah :)" |
142 |
message_end = 0 |
143 |
break |
144 |
} |
145 |
|
146 |
} |
147 |
else |
148 |
{ |
149 |
random_message = irandom_range(0, 1) |
150 |
if (random_message == 0) |
151 |
{ |
152 |
message[0] = "THREE'S A CROWD !#IT'S CONCERT#TIME !" |
153 |
message_end = 0 |
154 |
} |
155 |
else if (random_message == 1) |
156 |
{ |
157 |
message[0] = "I SEE YOUR MOVES !#GET IT GET IT !" |
158 |
message_end = 0 |
159 |
} |
160 |
} |
161 |
} |
162 |
else |
163 |
execute_random = true |
164 |
} |
165 |
else |
166 |
execute_random = true |
167 |
if (execute_random == true) |
168 |
{ |
169 |
if (global.action_3_selected_count_2 >= 1) |
170 |
{ |
171 |
random_message = irandom_range(0, 1) |
172 |
switch random_message |
173 |
{ |
174 |
case 0: |
175 |
message[0] = "This is#n-nice :)" |
176 |
message_end = 0 |
177 |
break |
178 |
case 1: |
179 |
message[0] = "Mhm,#yeah :)" |
180 |
message_end = 0 |
181 |
break |
182 |
} |
183 |
|
184 |
} |
185 |
else |
186 |
{ |
187 |
random_message = irandom_range(0, 4) |
188 |
if (random_message == 0) |
189 |
{ |
190 |
message[0] = "bzt- YOU'RE#LISTENING TO#D-E-A-T-H#RADIO-O-o !" |
191 |
message_end = 0 |
192 |
} |
193 |
else if (random_message == 1) |
194 |
{ |
195 |
message[0] = "TH-TH-THIS ONE#GOES OUT TO ALL#THE HUMANS#OUT THERE !" |
196 |
message_end = 0 |
197 |
} |
198 |
else if (random_message == 2) |
199 |
{ |
200 |
message[0] = "LOUDER !#LOUDER !#LOUDER !" |
201 |
message_end = 0 |
202 |
} |
203 |
else if (random_message == 3) |
204 |
{ |
205 |
message[0] = "I'M G-GIVING AWAY#ONE FREE TICKET#TO THE A-A-AFTERLIFE !" |
206 |
message_end = 0 |
207 |
} |
208 |
else if (random_message == 4) |
209 |
{ |
210 |
message[0] = "bzt- AND NOW A WORD#FROM OUR SPONSOR:#BULLET-PATTERNS ! " |
211 |
message_end = 0 |
212 |
} |
213 |
} |
214 |
} |
215 |
} |
216 |
} |
217 |
message_current = 0 |
218 |
message_draw = "" |
219 |
increase = global.text_speed |
220 |
characters = 0 |
221 |
hold = 0 |
222 |
message_length = string_length(message[message_current]) |
223 |
script_execute(gml_Script_scr_generate_text_counters) |
224 |
circle_text_angle = global.circle_text_angle_default |
225 |
circle_text_angle_direction = 1 |