| 1 |
script_execute(scr_controls_text); |
| 2 |
if (instance_exists(obj_quote_bubble_battle)) |
| 3 |
{ |
| 4 |
if (draw_enabled == false) |
| 5 |
obj_quote_bubble_battle.visible = 0; |
| 6 |
else |
| 7 |
obj_quote_bubble_battle.visible = 1; |
| 8 |
} |
| 9 |
if (is_array(enemy_talker)) |
| 10 |
{ |
| 11 |
var bubble_type = 2147; |
| 12 |
var bubble_x = 402; |
| 13 |
var bubble_y = 68; |
| 14 |
switch (enemy_talker[message_current]) |
| 15 |
{ |
| 16 |
case 0: |
| 17 |
bubble_type = 2147; |
| 18 |
bubble_x = 402; |
| 19 |
bubble_y = 68; |
| 20 |
break; |
| 21 |
case 1: |
| 22 |
bubble_type = 96; |
| 23 |
bubble_x = obj_guardener_guy_a.x - (sprite_get_width(spr_quote_bubble_battle_yellow_above) * 0.5) - 8; |
| 24 |
bubble_y = obj_guardener_guy_a.bbox_top - sprite_get_height(spr_quote_bubble_battle_yellow_above); |
| 25 |
break; |
| 26 |
case 2: |
| 27 |
bubble_type = 96; |
| 28 |
bubble_x = obj_guardener_guy_b.x - (sprite_get_width(spr_quote_bubble_battle_yellow_above) * 0.5) - 8; |
| 29 |
bubble_y = obj_guardener_guy_b.bbox_top - sprite_get_height(spr_quote_bubble_battle_yellow_above); |
| 30 |
break; |
| 31 |
} |
| 32 |
if (!instance_exists(bubble_type) || bubble_type.x != bubble_x) |
| 33 |
{ |
| 34 |
with (obj_quote_bubble_battle) |
| 35 |
instance_destroy(); |
| 36 |
instance_create(bubble_x, bubble_y, bubble_type); |
| 37 |
} |
| 38 |
} |
| 39 |
switch (global.turns_passed) |
| 40 |
{ |
| 41 |
case 10: |
| 42 |
script_execute(scr_cutscene_battle_guardener_2); |
| 43 |
break; |
| 44 |
} |
| 45 |
if (key_revert_pressed) |
| 46 |
{ |
| 47 |
characters = message_length; |
| 48 |
message_draw = string_copy(message[message_current], 0, characters); |
| 49 |
} |
| 50 |
if (characters < message_length) |
| 51 |
{ |
| 52 |
if (counter == 0) |
| 53 |
{ |
| 54 |
script_execute(scr_text_increase); |
| 55 |
if (enemy_talker != 0) |
| 56 |
{ |
| 57 |
switch (enemy_talker[message_current]) |
| 58 |
{ |
| 59 |
case 0: |
| 60 |
script_execute(scr_talking_guardener); |
| 61 |
break; |
| 62 |
case 1: |
| 63 |
case 2: |
| 64 |
script_execute(scr_talking_enemy); |
| 65 |
break; |
| 66 |
} |
| 67 |
} |
| 68 |
else |
| 69 |
{ |
| 70 |
script_execute(scr_talking_guardener); |
| 71 |
} |
| 72 |
} |
| 73 |
else |
| 74 |
{ |
| 75 |
can_talk = false; |
| 76 |
} |
| 77 |
} |
| 78 |
else |
| 79 |
{ |
| 80 |
can_talk = false; |
| 81 |
if (key_select_pressed && skippable == true) |
| 82 |
{ |
| 83 |
if (message_current < message_end) |
| 84 |
{ |
| 85 |
message_adv = true; |
| 86 |
} |
| 87 |
else |
| 88 |
{ |
| 89 |
with (obj_dialogue_box_battle_transformation_any) |
| 90 |
event_user(0); |
| 91 |
with (obj_quote_bubble_battle) |
| 92 |
instance_destroy(); |
| 93 |
instance_destroy(); |
| 94 |
} |
| 95 |
} |
| 96 |
} |
| 97 |
if (message_adv == true) |
| 98 |
{ |
| 99 |
message_current += 1; |
| 100 |
message_length = string_length(message[message_current]); |
| 101 |
characters = 0; |
| 102 |
message_draw = ""; |
| 103 |
draw_enabled = true; |
| 104 |
message_adv = false; |
| 105 |
} |
| 106 |
script_execute(scr_text_counter); |