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gml_Object_obj_quote_battle_macro_froggit_Create_0

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text_effect = "circle"
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attack = false
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scene = 0
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cutscene_timer = 0
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skippable = true
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message_adv = false
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var turns_passed = global.turns_passed
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enemy_talker = 0
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voice_pitch = 0.5
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switch turns_passed
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{
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    case 0:
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        draw_enabled = false
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        message[0] = "C R O A K ."
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        message[1] = "M A C R O#R I B B I T ."
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        message_end = 1
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        skippable = false
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        break
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    case 1:
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        message[0] = "M A C R O#C R O A K ."
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        message_end = 0
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        break
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    default:
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        var new_message_number = irandom_range(1, 8)
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        switch new_message_number
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        {
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            case 1:
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                message[0] = "R I B B I T ."
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                break
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            case 2:
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                message[0] = "C R O A K ."
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                break
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            case 3:
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                message[0] = "*GIANT FROG#NOISES*"
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                break
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            case 4:
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                message[0] = "R I B B I T#R I B B I T"
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                break
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            case 5:
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                message[0] = "B I G#C R O A K :D"
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                break
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            case 6:
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                message[0] = "W O B B L E#W O B B L E"
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                break
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            case 7:
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                message[0] = "M A C R O#K E R O"
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                break
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            case 8:
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                message[0] = ". . .#(Macro ellipsis.)"
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                break
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        }
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        message_end = 0
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        break
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}
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message_current = 0
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message_draw = ""
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draw_enabled = true
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)
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circle_text_angle = global.circle_text_angle_default
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circle_text_angle_direction = 1