1 |
text_effect = "twitchy" |
2 |
attack = false |
3 |
transform = false |
4 |
transforming = false |
5 |
if (global.enemy_hit == false) |
6 |
{ |
7 |
message[0] = "..." |
8 |
portrait_head[0] = 29 |
9 |
portrait_hand[0] = 2058 |
10 |
message_end = 0 |
11 |
} |
12 |
else |
13 |
{ |
14 |
var hit_count = global.hit_count |
15 |
if (hit_count == 0) |
16 |
{ |
17 |
message[0] = "Ow! What are you#doing?!" |
18 |
message[1] = "I understand if you're#scared, but you have#to trust me!" |
19 |
message[2] = "I'm with the Royal#Guard! It's my job to#make sure you're safe!" |
20 |
portrait_head[0] = 390 |
21 |
portrait_hand[0] = 2058 |
22 |
portrait_head[1] = 1291 |
23 |
portrait_hand[1] = 2058 |
24 |
portrait_head[2] = 314 |
25 |
portrait_hand[2] = 2058 |
26 |
message_end = 2 |
27 |
} |
28 |
else if (hit_count == 1) |
29 |
{ |
30 |
message[0] = "Ow ow ow! Look, I get#it!" |
31 |
message[1] = "You're scared and#don't know what to do,#everyone is!" |
32 |
message[2] = "But you can't take#that out on me!" |
33 |
message[3] = "If you go around#hurting everyone all#the time, well..." |
34 |
message[4] = "No one will ever#help you!" |
35 |
portrait_head[0] = 390 |
36 |
portrait_hand[0] = 2058 |
37 |
portrait_head[1] = 1291 |
38 |
portrait_hand[1] = 2058 |
39 |
portrait_head[2] = 1291 |
40 |
portrait_hand[2] = 2058 |
41 |
portrait_head[3] = 1291 |
42 |
portrait_hand[3] = 2058 |
43 |
portrait_head[4] = 1291 |
44 |
portrait_hand[4] = 2058 |
45 |
message_end = 4 |
46 |
} |
47 |
else if (hit_count == 2) |
48 |
{ |
49 |
message[0] = "Hey! Snap out of it!" |
50 |
message[1] = "Do you do this to#everyone who tries to#be nice to you?!" |
51 |
message[2] = "You... you do, don't#you." |
52 |
message[3] = "You're the one they're#all running from,#aren't you?" |
53 |
message[4] = "I-I don't know what to#do... I've been so...#naive." |
54 |
message[5] = "You're just a kid." |
55 |
portrait_head[0] = 3526 |
56 |
portrait_hand[0] = 2058 |
57 |
portrait_head[1] = 3526 |
58 |
portrait_hand[1] = 2058 |
59 |
portrait_head[2] = 3443 |
60 |
portrait_hand[2] = 2058 |
61 |
portrait_head[3] = 3443 |
62 |
portrait_hand[3] = 2058 |
63 |
portrait_head[4] = 1673 |
64 |
portrait_hand[4] = 2058 |
65 |
portrait_head[5] = 1291 |
66 |
portrait_hand[5] = 2058 |
67 |
message_end = 5 |
68 |
} |
69 |
else if (hit_count == 3) |
70 |
{ |
71 |
attack = true |
72 |
transform = true |
73 |
message[0] = "Well, I'll be honest#with you." |
74 |
message[1] = "My handbook says#nothing about this#specific situation." |
75 |
message[2] = "However..." |
76 |
message[3] = "I do know that#something similar has#happened before." |
77 |
message[4] = "They put a stop to#that so..." |
78 |
message[5] = "It's up to me to put#a stop to this!" |
79 |
portrait_head[0] = 3475 |
80 |
portrait_hand[0] = 2058 |
81 |
portrait_head[1] = 1610 |
82 |
portrait_hand[1] = 2058 |
83 |
portrait_head[2] = 3475 |
84 |
portrait_hand[2] = 2058 |
85 |
portrait_head[3] = 2905 |
86 |
portrait_head[4] = 2905 |
87 |
portrait_head[5] = 2905 |
88 |
portrait_hand[3] = 2058 |
89 |
portrait_hand[4] = 2058 |
90 |
portrait_hand[5] = 2058 |
91 |
message_end = 5 |
92 |
} |
93 |
} |
94 |
message_current = 0 |
95 |
message_draw = "" |
96 |
increase = global.text_speed |
97 |
characters = 0 |
98 |
hold = 0 |
99 |
message_length = string_length(message[message_current]) |
100 |
script_execute(gml_Script_scr_generate_text_counters) |
101 |
circle_text_angle = global.circle_text_angle_default |
102 |
circle_text_angle_direction = 1 |