| 1 | execute_normal = false; | 
    
    
        | 2 | execute_random = false; | 
    
    
        | 3 | text_effect = "twitchy"; | 
    
    
        | 4 | text_effect_2 = "twitchy"; | 
    
    
        | 5 | color_count = 0; | 
    
    
        | 6 | spawner = -4; | 
    
    
        | 7 | if (global.enemy_dead == true && global.fight_number == 1 && global.battle_menu_number == 1) | 
    
    
        | 8 | { | 
    
    
        | 9 |     message[0] = "To be honest?#Not surprised."; | 
    
    
        | 10 |     message_end = 0; | 
    
    
        | 11 | } | 
    
    
        | 12 | else | 
    
    
        | 13 | { | 
    
    
        | 14 |     execute_normal = true; | 
    
    
        | 15 | } | 
    
    
        | 16 | if (execute_normal == true) | 
    
    
        | 17 | { | 
    
    
        | 18 |     if (global.last_action_selected_2 == "Action 1 Low HP") | 
    
    
        | 19 |     { | 
    
    
        | 20 |         message[0] = "They were only#greetings!I#ssswear!"; | 
    
    
        | 21 |         message_end = 0; | 
    
    
        | 22 |     } | 
    
    
        | 23 |     else if (global.last_action_selected_2 == "Action 2 Low HP") | 
    
    
        | 24 |     { | 
    
    
        | 25 |         message[0] = "It's true, I#do. Run along#now!"; | 
    
    
        | 26 |         message_end = 0; | 
    
    
        | 27 |     } | 
    
    
        | 28 |     else if (global.last_action_selected_2 == "Action 3 Low HP") | 
    
    
        | 29 |     { | 
    
    
        | 30 |         message[0] = "Ding ding ding!#Got a genius#over here!"; | 
    
    
        | 31 |         message_end = 0; | 
    
    
        | 32 |     } | 
    
    
        | 33 |     else if (global.last_action_selected_2 == "Action 1 Message 0") | 
    
    
        | 34 |     { | 
    
    
        | 35 |         random_number = irandom_range(0, 1); | 
    
    
        | 36 |         if (random_number == 0) | 
    
    
        | 37 |         { | 
    
    
        | 38 |             message[0] = "Oh, this and#that. Odds and#ends. Ya know..."; | 
    
    
        | 39 |             message_end = 0; | 
    
    
        | 40 |         } | 
    
    
        | 41 |         else if (random_number == 1) | 
    
    
        | 42 |         { | 
    
    
        | 43 |             message[0] = "I'm an#excccellent#travel companion!"; | 
    
    
        | 44 |             message_end = 0; | 
    
    
        | 45 |         } | 
    
    
        | 46 |     } | 
    
    
        | 47 |     else if (global.last_action_selected_2 == "Action 2 Message 0") | 
    
    
        | 48 |     { | 
    
    
        | 49 |         random_number = irandom_range(0, 1); | 
    
    
        | 50 |         if (random_number == 0) | 
    
    
        | 51 |         { | 
    
    
        | 52 |             message[0] = "Yesss, we're#gonna go far,#you and me!"; | 
    
    
        | 53 |             message_end = 0; | 
    
    
        | 54 |         } | 
    
    
        | 55 |         else if (random_number == 1) | 
    
    
        | 56 |         { | 
    
    
        | 57 |             message[0] = "I knew you'd#see things my#way, human!"; | 
    
    
        | 58 |             message_end = 0; | 
    
    
        | 59 |         } | 
    
    
        | 60 |     } | 
    
    
        | 61 |     else if (global.last_action_selected_2 == "Action 3 Message 0") | 
    
    
        | 62 |     { | 
    
    
        | 63 |         message[0] = "Come on mate,#don't leave me#out to dry!"; | 
    
    
        | 64 |         message_end = 0; | 
    
    
        | 65 |     } | 
    
    
        | 66 |     else if (global.last_action_selected_2 == "Action 3 Message 1") | 
    
    
        | 67 |     { | 
    
    
        | 68 |         message[0] = "Fine! But you're#missing out#BIG!"; | 
    
    
        | 69 |         message[1] = "Enjoy the#snake-sized#hole in your#heart!"; | 
    
    
        | 70 |         message_end = 1; | 
    
    
        | 71 |     } | 
    
    
        | 72 |     else if (global.enemy_low_hp_2 == true) | 
    
    
        | 73 |     { | 
    
    
        | 74 |         random_number = irandom_range(0, 1); | 
    
    
        | 75 |         if (random_number == 0) | 
    
    
        | 76 |         { | 
    
    
        | 77 |             message[0] = "H-Help a friend#patch themselves#up, eh?"; | 
    
    
        | 78 |             message_end = 0; | 
    
    
        | 79 |         } | 
    
    
        | 80 |         else if (random_number == 1) | 
    
    
        | 81 |         { | 
    
    
        | 82 |             message[0] = "Calm down, mate.#We can work#something out..."; | 
    
    
        | 83 |             message_end = 0; | 
    
    
        | 84 |         } | 
    
    
        | 85 |     } | 
    
    
        | 86 |     else | 
    
    
        | 87 |     { | 
    
    
        | 88 |         if (global.battle_enemy_name == "cactony slither duo") | 
    
    
        | 89 |         { | 
    
    
        | 90 |             if ((global.enemy_dead + global.enemy_spared + global.enemy_sparing) < 1) | 
    
    
        | 91 |             { | 
    
    
        | 92 |                 if (instance_exists(obj_quote_battle_cactony_a)) | 
    
    
        | 93 |                     random_number = obj_quote_battle_cactony_a.random_number; | 
    
    
        | 94 |                 else | 
    
    
        | 95 |                     random_number = irandom_range(0, 2); | 
    
    
        | 96 |                 if (random_number == 0) | 
    
    
        | 97 |                 { | 
    
    
        | 98 |                     message[0] = "I know just#what you need!"; | 
    
    
        | 99 |                     message_end = 0; | 
    
    
        | 100 |                 } | 
    
    
        | 101 |                 else if (random_number == 1) | 
    
    
        | 102 |                 { | 
    
    
        | 103 |                     message[0] = "You, me,#perfect match#eh?"; | 
    
    
        | 104 |                     message_end = 0; | 
    
    
        | 105 |                 } | 
    
    
        | 106 |                 else if (random_number == 2) | 
    
    
        | 107 |                 { | 
    
    
        | 108 |                     message[0] = "I can cheer#you right up!#Easy!"; | 
    
    
        | 109 |                     message_end = 0; | 
    
    
        | 110 |                 } | 
    
    
        | 111 |             } | 
    
    
        | 112 |             else | 
    
    
        | 113 |             { | 
    
    
        | 114 |                 execute_random = true; | 
    
    
        | 115 |             } | 
    
    
        | 116 |         } | 
    
    
        | 117 |         else | 
    
    
        | 118 |         { | 
    
    
        | 119 |             execute_random = true; | 
    
    
        | 120 |         } | 
    
    
        | 121 |         if (execute_random == true) | 
    
    
        | 122 |         { | 
    
    
        | 123 |             random_number = irandom_range(0, 4); | 
    
    
        | 124 |             if (random_number == 0) | 
    
    
        | 125 |             { | 
    
    
        | 126 |                 message[0] = "Adventure?#That's my#maiden name!"; | 
    
    
        | 127 |                 message_end = 0; | 
    
    
        | 128 |             } | 
    
    
        | 129 |             else if (random_number == 1) | 
    
    
        | 130 |             { | 
    
    
        | 131 |                 message[0] = "Why are you#avoiding my#greetings? Come#on!"; | 
    
    
        | 132 |                 message_end = 0; | 
    
    
        | 133 |             } | 
    
    
        | 134 |             else if (random_number == 2) | 
    
    
        | 135 |             { | 
    
    
        | 136 |                 message[0] = "What's your story?#Scandals?#Sssecrets...?"; | 
    
    
        | 137 |                 message_end = 0; | 
    
    
        | 138 |             } | 
    
    
        | 139 |             else if (random_number == 3) | 
    
    
        | 140 |             { | 
    
    
        | 141 |                 message[0] = "I can help ya#climb out of your#rut, I can!"; | 
    
    
        | 142 |                 message_end = 0; | 
    
    
        | 143 |             } | 
    
    
        | 144 |             else if (random_number == 4) | 
    
    
        | 145 |             { | 
    
    
        | 146 |                 message[0] = "You can trussst#me! Swear on#me mum!"; | 
    
    
        | 147 |                 message_end = 0; | 
    
    
        | 148 |             } | 
    
    
        | 149 |         } | 
    
    
        | 150 |     } | 
    
    
        | 151 | } | 
    
    
        | 152 | message_current = 0; | 
    
    
        | 153 | message_draw = ""; | 
    
    
        | 154 | increase = global.text_speed; | 
    
    
        | 155 | characters = 0; | 
    
    
        | 156 | hold = 0; | 
    
    
        | 157 | message_length = string_length(message[message_current]); | 
    
    
        | 158 | script_execute(scr_generate_text_counters); | 
    
    
        | 159 | circle_text_angle = global.circle_text_angle_default; | 
    
    
        | 160 | circle_text_angle_direction = 1; |