| 1 |
execute_normal = true; |
| 2 |
execute_random = false; |
| 3 |
text_effect = "twitchy"; |
| 4 |
text_effect_2 = "twitchy"; |
| 5 |
color_count = 0; |
| 6 |
random_message = 0; |
| 7 |
switch (global.enemy_mode) |
| 8 |
{ |
| 9 |
case 0: |
| 10 |
message[0] = "Do you have what#it takes to be#among ze greats?"; |
| 11 |
message[1] = "Tell me, how does#one cook zis#brittle spheroid?"; |
| 12 |
message_end = 1; |
| 13 |
break; |
| 14 |
case 1: |
| 15 |
message[0] = "What ez ze next#step, hm?"; |
| 16 |
message[1] = "Only master chefs#know ze secret#to perfect-e-on!"; |
| 17 |
message_end = 1; |
| 18 |
break; |
| 19 |
case 2: |
| 20 |
message[0] = "Almost zere!"; |
| 21 |
message[1] = "Ze final step#ez...?"; |
| 22 |
message_end = 1; |
| 23 |
break; |
| 24 |
} |
| 25 |
message_current = 0; |
| 26 |
message_draw = ""; |
| 27 |
increase = global.text_speed; |
| 28 |
characters = 0; |
| 29 |
hold = 0; |
| 30 |
message_length = string_length(message[message_current]); |
| 31 |
script_execute(scr_generate_text_counters); |
| 32 |
circle_text_angle = global.circle_text_angle_default; |
| 33 |
circle_text_angle_direction = 1; |