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gml_Object_obj_quote_battle_tellyvis_a_2_Create_0

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execute_normal = true
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execute_random = false
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text_effect = "twitchy"
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text_effect_2 = "twitchy"
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color_count = 0
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if (execute_normal == true)
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{
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    if (global.enemy_low_hp == true)
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    {
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        if (global.last_action_selected == "Action 2 Message 0")
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            message[0] = "R-ew///i#...n,d<"
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        else
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            message[0] = "*Bzzztt(//#sz/_-__"
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        message_end = 0
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    }
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    else if (global.last_action_selected == "Action 1 Message 0")
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    {
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        var random_message = obj_quote_battle_tellyvis_a.random_message
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        switch random_message
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        {
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            case 0:
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                message[0] = "Nothing worth it,#that's for sure."
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                break
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            case 1:
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                message[0] = "Because your#antennas are#crooked. Tapes#win again."
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                break
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        }
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        message_end = 0
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    }
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    else if (global.last_action_selected == "Action 1 Message 1")
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    {
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        random_message = obj_quote_battle_tellyvis_a.random_message
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        switch random_message
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        {
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            case 0:
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                message[0] = "I'll admit,#this one#is good."
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                break
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            case 1:
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                message[0] = "Hard disagree."
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                break
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        }
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        message_end = 0
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    }
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    else if (global.last_action_selected_2 == "Action 2 Message 0")
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    {
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        random_message = obj_quote_battle_tellyvis_a.random_message
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        switch random_message
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        {
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            case 0:
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                message[0] = "Ha!"
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                break
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            case 1:
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                message[0] = "Don't remind#me."
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                break
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        }
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        message_end = 0
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    }
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    else if (global.last_action_selected_3 == "Action 3 Message 0")
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    {
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        random_message = obj_quote_battle_tellyvis_a.random_message
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        switch random_message
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        {
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            case 0:
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                message[0] = "Can you detach#me while you're#at it?"
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                break
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            case 1:
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                message[0] = "Oh?"
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                break
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        }
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        message_end = 0
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    }
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    else if (global.last_action_selected_3 == "Action 3 Message 1")
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    {
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        random_message = obj_quote_battle_tellyvis_a.random_message
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        switch random_message
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        {
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            case 0:
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                message[0] = "Can't say#the same."
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                break
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            case 1:
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                message[0] = "She's been#trying to get#a signal#forever."
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                break
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        }
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        message_end = 0
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    }
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    else
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        execute_random = true
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    if (execute_random == true)
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    {
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        random_number = irandom_range(0, 3)
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        if (random_number == 0)
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        {
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            message[0] = "Ugh, Telly's#entertainment#is so...#temporary."
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            message_end = 0
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        }
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        else if (random_number == 1)
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        {
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            message[0] = "Word of advice,#please rewind#your tapes before#feeding me."
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            message_end = 0
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        }
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        else if (random_number == 2)
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        {
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            message[0] = "Can someone#please shut#Ms. Tube-brain#up?"
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            message_end = 0
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        }
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        else if (random_number == 3)
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        {
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            message[0] = "Just... end it#all."
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            message_end = 0
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        }
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    }
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}
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message_current = 0
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message_draw = ""
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increase = global.text_speed
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characters = 0
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hold = 0
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message_length = string_length(message[message_current])
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script_execute(gml_Script_scr_generate_text_counters)
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circle_text_angle = global.circle_text_angle_default
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circle_text_angle_direction = 1