| 1 | if (obj_pl.x > 690 && obj_pl.y > 260) |
| 2 | { |
| 3 | if (!audio_is_playing(snd_machinery)) |
| 4 | { |
| 5 | audio_play_sound(snd_machinery, 1, 1); |
| 6 | audio_sound_gain(snd_machinery, 0, 0); |
| 7 | } |
| 8 | audio_sound_gain(snd_machinery, 1, 300); |
| 9 | } |
| 10 | else if (audio_is_playing(snd_machinery)) |
| 11 | { |
| 12 | scr_audio_fade_out |
| 13 | } |