| 1 | starting_point_x = x; |
| 2 | starting_point_y = y; |
| 3 | draw_position_x = starting_point_x; |
| 4 | draw_position_y = starting_point_y; |
| 5 | damage_disjoint_x = 0; |
| 6 | damage_disjoint_y = 0; |
| 7 | damage_disjoint_count = 0; |
| 8 | no_loop_damage_disjoint_count = false; |
| 9 | no_loop_create_clouds = false; |
| 10 | image_speed = 0; |
| 11 | image_index = 0; |
| 12 | can_talk_no_loop = false; |
| 13 | sign_modifier = -1; |
| 14 | time_elapsed = 0; |
| 15 | time_max = 60; |
| 16 | time_increase = 1; |
| 17 | max_rise = 10; |
| 18 | enemy_hurt_noise = 50; |
| 19 | enemy_hurt_pitch = 2; |