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gml_Object_obj_savebox_Destroy_0

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1
if instance_exists(obj_savefl)
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{
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    obj_savefl.sprite_index = obj_savefl.leavesprite
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    obj_savefl.image_speed = 0.2
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}
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else
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{
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    global.cutscene = false
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    obj_pl.state = gml_Script_scr_normal_state
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}