Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_screen_fade_effect_Step_0

(view raw script w/o annotations or w/e)
1
switch fade_stage
2
{
3
    case 0:
4
        if (fade_alpha < 1)
5
            fade_alpha += fade_speed
6
        else
7
            fade_stage += 1
8
        break
9
    case 1:
10
        break
11
    case 2:
12
        if (fade_alpha > 0)
13
            fade_alpha -= fade_speed
14
        else
15
            fade_stage = 3
16
        break
17
    case 3:
18
        instance_destroy()
19
        break
20
}