1 | if live_call() |
2 | return global.live_result; |
3 | if (sprite_index != -4) |
4 | draw_self() |
5 | draw_set_color(c_black) |
6 | draw_set_alpha(1 - image_alpha) |
7 | draw_rectangle(0, 0, 640, 244, false) |
8 | draw_set_alpha(1) |