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gml_Object_obj_sme_yellow_rhythm_generator_Destroy_0

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1
if instance_exists(obj_sme_yellow_rhythm_note)
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{
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    with (obj_sme_yellow_rhythm_note)
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        instance_destroy()
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}
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if instance_exists(obj_sme_yellow_rhythm_note_geno)
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{
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    with (obj_sme_yellow_rhythm_note_geno)
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        instance_destroy()
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}
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if instance_exists(obj_sme_yellow_rhythm_note_end)
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{
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    with (obj_sme_yellow_rhythm_note_end)
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        instance_destroy()
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}
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if instance_exists(obj_sme_yellow_rhythm_selection)
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{
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    with (obj_sme_yellow_rhythm_selection)
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        instance_destroy()
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}
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if instance_exists(obj_sme_yellow_rhythm_hit)
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{
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    with (obj_sme_yellow_rhythm_hit)
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        instance_destroy()
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}
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if instance_exists(obj_sme_yellow_rhythm_damage)
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{
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    with (obj_sme_yellow_rhythm_damage)
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        instance_destroy()
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}
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if timeline_exists(timeline)
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    timeline_delete(timeline)