1 | if live_call() |
2 | return global.live_result; |
3 | if ((!audio_is_playing(audio_play)) && (!instance_exists(obj_sme_yellow_rhythm_note)) && (!instance_exists(obj_sme_yellow_rhythm_note_geno)) && (!instance_exists(obj_sme_yellow_rhythm_note_end)) && note_final == true && can_end_script == true) |
4 | event_user(0) |
5 | if (global.route == 3 || global.battle_enemy_name == "flowey") |
6 | { |
7 | with (obj_heart_battle_fighting_red) |
8 | y = clamp(y, 0, (other.box.bbox_top + other.note_speed_numerator - 4)) |
9 | } |