1 | if live_call() |
2 | return global.live_result; |
3 | npc_id = room_get_name(room) + object_get_name(object_index) |
4 | if is_undefined(ds_map_find_value(global.npc_map, npc_id)) |
5 | ds_map_add(global.npc_map, npc_id, 0) |
6 | npc_flag = ds_map_find_value(global.npc_map, npc_id) |
7 | image_speed = 0 |
8 | is_talking = 0 |
9 | interact = false |
10 | scene = 0 |
11 | snow_cutscene = false |
12 | if (npc_flag == 1) |
13 | image_index = 12 |
14 | if (npc_flag >= 2) |
15 | image_index = image_number - 1 |