1 | depth = obj_snowdin06_woodgate.depth + 1 |
2 | if (slide == true) |
3 | { |
4 | if (x < 405 && (!instance_exists(obj_transition))) |
5 | x += 0.6 |
6 | else |
7 | { |
8 | global.snowdin_flag[2] = 2 |
9 | instance_destroy() |
10 | } |
11 | } |