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gml_Object_obj_snowdin_06_screenshake_Step_0

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1
x_original = obj_camera.x
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y_original = obj_camera.y
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if scr_timer
scr_timer

function scr_timer() //gml_Script_scr_timer { if (timer > 0) { timer-- return false; } else return true; }
()
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    instance_destroy()
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obj_camera.x += irandom_range(-2, 2)
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obj_camera.y += irandom_range(-2, 2)