| 1 |
if (active == false) |
| 2 |
exit; |
| 3 |
var play_machine_sound = false; |
| 4 |
if (global.up_key) |
| 5 |
{ |
| 6 |
if (phy_position_y > (y_original_phy - 10)) |
| 7 |
{ |
| 8 |
phy_position_y -= 1.2; |
| 9 |
play_machine_sound = true; |
| 10 |
} |
| 11 |
} |
| 12 |
if (global.down_key) |
| 13 |
{ |
| 14 |
if (phy_position_y < (y_original_phy + 10)) |
| 15 |
{ |
| 16 |
phy_position_y += 1.2; |
| 17 |
play_machine_sound = true; |
| 18 |
} |
| 19 |
} |
| 20 |
if (play_machine_sound) |
| 21 |
{ |
| 22 |
if (!audio_is_playing(snd_puzzle_woodmove)) |
| 23 |
audio_play_sound(snd_puzzle_woodmove, 1, 1); |
| 24 |
} |
| 25 |
else |
| 26 |
{ |
| 27 |
audio_stop_sound(snd_puzzle_woodmove); |
| 28 |
} |